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Playing cards in their present form have only been around for about two hundred
years, but the techniques that are applied to their handling today are ageless. From
time immemorial, man has honed his skill with tools, weapons and devices of
all sorts by exploring their movement and shape in manners other than their
intended use. From martial arts to the manipulative arts, masters of every
persuasion have benefited from the advantages of knowing every possible potential
motion, pattern and position of those objects they handle for a living.
Applying the timeless methods of small object manipulation to playing
cards, master card handlers of old discovered fanning, showy one and two-handed
cuts, throwing, spinning and twirling cards, and many of the rudiments and predecessors
of popular moves seen today. Never before the present time has there been
such an explosion of concentrated interest in the purely artistic, non-magical
handling of ordinary playing cards. There is currently underway a renaissance
of spectacular card stunts, and you are on the site that is at the forefront
of this new surge of attention to them and their inventors. Now is the
time to get involved, because the information you need to become an expert is
readily available. Take advantage of the resources the new pioneers of
the art have provided, and you can be on your way toward producing true, original
performance art of your own. Extreme Card Manipulation (XCM), while rooted
in the distant past, is now the most popular it has ever been. This is
a realm that is just beginning to be explored, and opportunities abound for anyone
with any hands at all and a little vision to contribute in large ways. What
stunt will you invent that will bear your name forever? What kind of thrill
will you experience when you have mastered some of the sublime and beautiful
things that can be done with just a deck for cards and your own two hands?
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Extreme Card Manipulation
is the perfect pursuit for the times, more like skateboarding
than baseball, more like freestyle than rule-bound game,
more in-your-face than any card trick. This is
real, hands-on creativity that anyone with a little
desire can pursue to the any heights their imagination
will go. Try it. If you like how it feels
to control and create, you can choose any medium - paint,
music, dance, or you can explore the unusual but just
as expressive instrument of today's practitioner of
this old but brand new art.
| More pictures of Xtreme
Card Manipulation: |
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